“Rhianna is a passionate writer who is inspiring, gracious, thoughtful, and trusting. It was my great pleasure to work with her over the course of Tomb Raider. As the Lead Writer on the project, she breathed new life into Lara Croft with her fantastic script.

“Rhianna was always helpful and insightful with her feedback on my work, and was equally responsive to my own feedback to her. Our tight communication loop ensured a smooth narrative flow, from script to game. The success of Tomb Raider simply wouldn’t have been possible without her considerable contribution and influence. Collaborating with her has been a truly rewarding experience. I sincerely hope we can work together again.”
John Stafford, Senior Narrative Designer, Crystal Dynamics
“Working with Rhianna on story and character is a real treat — she has a complete understanding of the work that needs to be put in to tell an interactive narrative, which is important to us at Telltale. She’s professional, personable, passionate, and productive and was able to work with our in-house writing staff seamlessly. As a writer, I really hope to get the opportunity to work with her again.”
Sean Vanaman, Writer & Designer, Telltale Games
“As writer and co-story designer Rhianna made a massive contribution to the twisted humorous fantasy world of Overlord. Throughout the project she displayed a huge amount of creativity, energy and flexibility under time-critical circumstances. Rhianna also played an important part in the direction of the voice recording helping the actors to capture Overlord’s unique charm.”
Lennart Sas, CEO Triumph Studios
“During a very difficult project, I found Rhianna and the way she worked like a breath of fresh air. Super creative, easy to communicate with and (most importantly for the game in question) very, very fast. Her versatility as a script and story writer was second to none and she has an excellent understanding of plot devices and character progression which really helps fill out the fiction behind any game she’s working on. Add to that her availability for recording sessions and her willingness to participate in the development of ideas within the games she works on and you will soon see that she’s absolutely the whole package. I cannot recommend her enough.”
Col Rodgers, Head Game Designer, SEGA Europe.
“We established early on that we needed a scriptwriter involved from the beginning, and we were very lucky to bring on board the fantastic Rhianna Pratchett. Thanks to her, we quickly established who the characters were, what they meant to each other and what the cause and effect of each cut-scene would be, so that dramatically we could move the story on.”
Andy Serkis, Dramatic Director, Heavenly Sword
“Rhianna worked very closely with us to develop not just the storyline but more importantly the characters and universe of Mirror’s Edge. She was very professional, easy to work with and always delivered on time — even with short notice. She provided not just an insight into writing and story-telling but also provided an invaluable female perspective that was so important for Mirror's Edge. Rhianna is passionate not just about her writing but also about games and that is a very rare combination to find.”
Owen O’Brien — Senior Producer EA DICE
“I had a great time working with Rhianna on Overlord. She brought those unsavoury characters to life with some wonderfully twisted writing, which was just what the project needed. The dialogue was fit for a movie. She gave me the creative space to play and voice sessions were made a lot more fun thanks to her being in the co-director's chair.”
Marc Silk, Voice Actor
“Rhianna’s work is always of the lowest standard, she is never on time and is constantly rude to staff! Okay, actually we are huge fans of her work and have never found her to be anything other than professional, enthusiastic and talented.”
Simon Bradbury, CEO, Firefly Studios
“Rhianna is a bright, skilled and professional writer with both the drive and the talent to make positive contributions to any project she is involved in. Every time we’ve worked with Rhianna she has delivered work promptly and to a very high standard. As she continually gains in skills and experience she will undoubtedly achieve great things.”
Chris Bateman, Co-Founder, International Hobo
“On our last RPG, Rhianna did a fantastic job of transforming the intentions of our game designers into easy to read entertaining dialog. She transformed what was essentially a collection of words into high quality polished phrases, and always delivered her work on time within budget. When starting work on our new RPG, I didn't hesitate to contact her again when we needed work to be done on the storyline.”
Swen Vinke , CEO, Larian Studios
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